Help: Guilds/Cleric
The clerics guild is a group of good aligned priests serving all that
is good. Their main powers lie in healing. They have few offensive
spells and moderate defensive spells. Clerics can wear any armor but
are limited to non-edged weapons. While they do not suffer experience
loss when they combat creatures or players with good alignment, they
must refrain from becoming evil aligned themself. Being evil disallows
one to cast. At certain levels, clerics will gain the ability to cast
higher level spells and also train a skill that improves their damage.
The guild can be located south from Harbor Road in New Avalon on
Emerald Isle.
GM: June
AGM: Jeska
Directions: From CNA - 3 w, n, 2 w, 2 s, w, 2 n